


Later I used the unofficial patch or something which fixed that whole permanent stats thing It is possible to make triple strength (and more) Fortify Attribute potions by using three or four ingredients with the same Fortify Attribute effect. I tried once, but forgot to remove a constant effect item and my stats got screwed up. This increases your Strength and Endurance while lowering most other attributes. ^ ^ v v B A, Select, Start Alright so it seems that Morrowind still has new players who haven't had the pleasure of completely breaking the game by chugging a Fortify Speed 564152 seconds At some point during the Main Quest of the game, you get mandatorily infected with Corprus Disease. You could as make a constant effect enchant on something with the same effect. In game, you could abuse alchemy to make a potion that gives you 1 bajillion str/feather for 1 bajillion seconds. 1 billion str, or a 200 points of feather, etc. Italicized text means the effect is unique and can never appear in a potion If you use the console you could give yourself whatever you want. A green background means a positive effect while a red background means a negative effect. The table below lists all ingredients and the effects they have.

There are many ingredients in Morrowind which are used to make potions and poisons. So, making a potion that fortifies your intelligence will allow you to make a slightly stronger potion Strength (Morrowind) Elder Scrolls Fando Intelligence plays a role in potion strength. Mixing any of the two above ingredients will make a Fortify Intelligence potion.

Ilunibi is a cavern on a small island northwest of Gnaar Mok. The Fists are in a Sixth House base known as Ilunibi. I found it if anyone wants to know where. Its base Magicka cost is 1 point re: fortify Strength. Fortify Attribute is a magic effect in The Elder Scrolls III: Morrowind that is a member of the Restoration school of magic, governed by Willpower. A character's maximum Encumbrance (weight that can be carried) is. During character creation, initial Health is determined by summing Strength and Endurance then dividing the number by 2. Strength is a primary attribute, a component of secondary attributes, and a factor in determining the amount damage inflicted upon others during armed combat.
